It scales exponentially, go crazy with it! Combo: Enable a damage increase with every melee hit in a 2.5 sec window (of course the window refreshes after every hit).Each stack has a greater slowing effect, then the affected enemy is frozen at the fifth stack. Added a Training Dummy for DPS calculation.Changed the UI to select mobs to a grid-based one.Bosses aren't scaled down to level 1 anymore! (no more 20 minutes fights).Added the Return to Castlevania Bosses.Added a bunch of different traps to the mob rooms.Added the mini-bosses to the mob spawners.New UI to choose the overall scaling level of the Training Room, based on the values of a selected biome.New UI to choose a certain number of scrolls.New UIs to spawn a specific weapon with a set Level, Quality and Legendary-ness.Lots of rework on the Training Room! We added a bunch of options to streamline the experimentation process, such as: The 3 Bosses from Return to Castlevania are now accessible in Boss Rush.New Boss Rush DIY Mode, that lets you choose whichever bosses you want to face in a run. ![]() Also tracks your previous bests and compares them! New Speedrun Mode option: Activate it to track and display the completion time of each biome. ![]()
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